FLICK CORE is a physics-based exploration game where you flick a golem core from island to island. Pull back and release to send it across the water, picking up Power Stones and searching for Memory Disks along the way.

The islands near the starting area give you room to get a feel for each shot. Farther out, the ground gets narrower and a bad bounce can send you into the river. Overdo it and you can clear the gap only to roll straight off the far edge.

There's no single route to follow. A cluster of Power Stones might tempt you across the water, or you can head in another direction to look for a Memory Disk. Spend your stones on item upgrades at the workshop, then put them to use on your next run.

Controls

Click or touch the core and drag back from the direction you want to travel. Release to launch. A longer drag gives you more power.

Use the button in the top-right corner to pause. You can change languages in Settings.

Current build

This is a development beta of Stage 1. Later stages are not included. English, Korean, Japanese, and Simplified Chinese are available.

Occasional frame stutters are still under investigation. If you report a problem, please include your device, browser or Windows version, and what was happening when it occurred.

Windows download

Extract the whole ZIP, then run FLICK CORE.exe. Keep the extracted files together. The Windows version works offline. Browser and Windows progress are saved separately.

The Windows build is unsigned. Press F11 to toggle fullscreen.

Development tools


This game includes AI-generated artwork, code, and text, including translations.

Download

Download
FLICK-CORE-Windows-x64-0.1.1.zip 162 MB

Comments

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Laggy from the start :-(

I even turned off shaking and vibration, and turned on reduce motion before i started... arrows are sooo slow increasing/decreasing/turning that monsters often attack me before i can (and i released well before their attack already). :-/


Idea is fun though :-)